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Sonic & Sega All-Stars Racing (Review)


Ladies, gentleman and small prickly rodents, welcome to the most exciting kart racing event of 2010. In pole position is a portly plumber with years of racing experience and plenty of miles on the clock. New to the grid is Sonic in his first karting game. ...

Way of the Samurai 3 (Review)


Ever since we first heard about it, we’ve always loved the concept behind Way of the Samurai – a free roaming adventure where your actions in the game world have a significant impact on how the story pans out. We’ve always loved the setting too, where you play a wandering samurai in rural Japan. ...

Vancouver 2010 - the Official Video Game of the Olympic Winter Games (Review)


Vancouver 2010 developer, Brit outfit Eurocom, have managed to perfectly reflect the public’s mood of total indifference with their game, and this is really the only score on which they can be warmly congratulated.

Featuring a stingy 14 events, only half of which are any fun to play, this isn’t what you’d call ‘good value for money’. ...

MAG (Review)

We won’t dwell on our reasons for posting a tardy review of MAG again. If you’re interested then read it here. What we can say is that after our initial cold feelings toward Sony’s impossibly large online shooter we’ve slowly warmed to the frantic action.

While the majority of us and our colleagues favour Modern Warfare 2’s online offerings, there is a place for MAG to exist, and in some cases, ...

White Knight Chronicles (Review)


About eight hours in, hero Leonard punches a dragon in the face. It’s the only bit of fun in the entire game. This long delayed JRPG doesn’t live up to the high expectations it set at E3 2009. The problem is that it’s dated. From the poorly dubbed voices to the menu-heavy battle system, this feels like you’re playing a ten-year-old game. ...

Aliens vs Predator (Review)


Our favorite sound, probably out of all of them, is the ones made by aliens when they’re being horrifically slaughtered in their second film, Aliens. It is, we think, based on a heavily distorted recording of a trumpeting elephant, sped up to make it absolutely terrifying in a way only the panicked, high-pitched scream of a flailing pachyderm can be.

In second place it’s the dense, tinny shred of a pulse rifle. ...

Dynasty Warriors: Strikeforce (Review)


We have a dream: that one day Dynasty Warriors code will pop through the office letterbox and we don’t end up playing ‘pass the parcel’. We try not to pre-judge, but it’s hard not to when a series has consistently and impressively underwhelmed as much as this. However, when Strikeforce arrived, there was a sting in the tail: four player co-op. Now everybody has to play. ...

Guitar Hero: Van Halen (Review)


There have been enough of these dedicated rhythym-action games to give devs an idea of what makes a good one. Here’s our checklist: first, take a group with plenty of memorable hits that are fun to play on multiple plastic instruments. Then add a selection of tunes by bands that have been influenced by said hits. Thirdly, stuff the remainder of the disk with audio/visual memorabilia that’ll delight fans. ...

Heavy Rain (Review)

Is it a game? Is it a movie? Is it even any good? ...

BioShock 2 (Review)


First, a confession. We thought BioShock 2 was a mistake.

As much as we worshipped the original, we worried about the possibility of a sequel. Though we longed to experience another game with that level of mature, masterful storytelling and with that number of unique, unusual ideas, we seriously doubted such brilliance could be captured again. While we desperately wished to revisit the haunting underwater dystopia of Rapture, we ...

Dante’s Inferno (Review)


It won’t call you names, but Dante’s Inferno will offend. Whether intentional on Visceral Games’ part or not – and in truth it’ll be a combination of the two – you’ll not enjoy every minute in Lucifer’s lair. The abhorrence begins with Limbo, the lair of unbaptized babies. ...

Matt Hazard: Blood Bath and Beyond (Review)


Some people can’t ‘do’ funny no matter how hard they try – and Matt Hazard does try so very hard. His second game ditches the wonky third-person combat in favor of side-scrolling shooting, and ditches the wonky jokes for… erm, yet more wonky jokes and predictable platform game gags. ...

Planet 51 (Review)


If it has nothing else going for it (and it almost doesn’t), at least the setting of Planet 51 looks the part. Green people whizzing around on Jetsons-like hovercars and hoverpods, with a nice amount of detail to the vehicles, characters and environment – it manages more than most tie-in games and provides an actual world to play around in. ...

Dark Void (Review)


Void (noun) – a completely empty space. Yeah, that about sums it up for us. As hard as we peered into Dark Void we struggled to see a shred of originality, or a spark of excitement that lifted the game above anything other than beige mediocrity. In a world of Modern Warfare and Gears of War, this game is a bit of a non-entity. ...

Scene It? Bright Lights! Big Screen! (Review)


Gaming communities needn’t always involve internet cables and subscriptions. Though the days of frequent sofa-gatherings are almost over, they’re not entirely extinct, and so our Community monocle comes to pass over the third annual Scene It game; a multiplayer-centric film quiz surprisingly defiant in its lack of online play.

Yes, this is Scene It again, but not as we like it. ...

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